DarkBASIC Professional is the most advanced games development package built on the BASIC language currently available. No other package out there makes it as easy to incorporate all of the special features and effects you see in todays games and no other package natively offers the benefits of Microsofts DirectX 9 technology.
NVIDIA and ATI’s powerful new graphics cards have inspired us to support both Pixel and Vertex shaders. You have full and direct control of these awesome hardware effects from within DarkBASIC Professional. Pixel Shaders are used to alter lighting and surface effects that replace artificial, computerized looks with materials and surfaces that mimic reality.
All games created with DarkBASIC Professional are License and Royalty free.
All games can be distributed as a stand alone executable.
| 3D Engine | General Features | Misc. Features |
| Binary Space Partitioning (BSP) Potential Visibility Set Pixel & vertex shaders Real time shadows True reflections Lights Matrices Advanced terrain Multiple camera views Particle system Lightning fast 2D sprites Polygon collision detection Bump mapping Light mapping Environment mapping Multitexturing Bone based animations Cartoon shading Rainbow rendering Low level access of object data Vector and matrix manipulation |
2D FEATURES Super-Fast 2D Sprites Mirror, Stretch and Blur Fade, Transparency and Rotate Screen-Sized sprites Fast Collision Animated Sprites Gamma Control Scale Sprites 2D Drawing Functions EXPANDABLE |
COMPILER Modern design Creates .EXE files Encrypt and compress exes Icon control of exes managed Breakpoint markers Produces 100% machine code INTERGRATED DEBUGGER EDITOR |
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