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Using torque x to make an XBox 360 game

Using torque x to make an XBox 360 game
Torque X is designed from the ground up to harness the power of XNA. Written entirely in C#, the result is an extremely powerful and flexible 2D & 3D game engine. You can code in C#, then run your game in Windows or on your own retail XBox 360 using XNA Game Studio 3.1 and XNA Creator’s Club. Torque X is loaded with systems that make debugging, journaling game events and testing features... 

Leadwerks Engine Review

Leadwerks Engine Review
Not being a close follower of the 3D game engine market, I had gone along assuming that the technology was maturing and that everybody had settled on one game engine or another — most likely one really expensive one and one free one. Then I got a note from Leadwerks telling me that they had something that is quite nice and isn’t too expensive and deserves a second look. And, of course,... 
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